Creating a 2D platformer in Godot | Twenty Games Challenge | 03
This is the third episode of the Twenty Games Challenge, which consists in recreating 20 popular games that become progressively more complex.
In today's episode we created a generic 2D platformer game. The main goal of this episode was to program a fully functional 2D character controller,
create at least one level, and add some interesting feature to it.
The first few episodes of this series are probably not going to be particularly interesting, because I was already making these kind of games back when I started publishing videos on this channel in 2018, but in episodes 9 and 10 we'll start making games like Minecraft or Portal.
Download the game on Itch: https://hexagonnico.itch.io/hexagonnicos-twenty-games-challenge
The source code is available on Codeberg: https://codeberg.org/HexagonNico/TwentyGamesChallenge
Music:
Kevin MacLeod - Exit the Premises