
Creating a boss with procedural animation | Prototype Series
In this episode of the Prototype Series, we've experimented with creating a procedurally animated boss enemy! Let us know what you would like to see being prototyped!
⭐ Project Download https://on.unity.com/37K5j1b
⭐ Training Session https://on.unity.com/37LQfzV
Timestamps:
00:00 - Intro
00:40 - Assets Used
01:07 - Building the player camera
01:30 - Building the player movement
02:02 - Making the boss procedural animation
02:58 - Making the boss movement
04:15 - Focus camera
04:44 - Polishing the project
05:17 - Download details
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