Creating a game in Construct 2 from scratch: part 22
We're pre-creating a complete Amiga game project in Construct 2 for modern platforms to finalize the art, sound and gameplay ahead of the actual classic Amiga version.
This is part 22 of what will be a long series that covers every step of the creation of a game in Construct 2 starting from an empty project. Part one is currently a private video only available to our Patreon backers. In this video we fix some bugs and add a frame to the 'cool down' meter that animates to tell the player when they are trying to do a magic attack they don't have enough magical energy for.
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Our Patreon Page can be found here: https://www.patreon.com/bitbeamcannon
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