Creating a game in Construct 3 from scratch: part 39. 'Eventing' the intro cinematic

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This is part 39 of what will be a long series that covers every step of the creation of a game in Construct 3 starting from an empty project. Until now the series was using Construct 2, but we've just migrated the project to Construct 3

In the previous video we planned out the intro cinematic sequence and this video shows the events we created to make it all work.

At the end of this video I mentioned the Commodore Retro Expo event which we'll be presenting at. You can find out more about the event here: https://www.crxevent.com/

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