Creating AI NPCs with Event Triggers - Getting Started (Episode 6)

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Hello, everyone! We are finally creating the guide for Goals and Triggers! I know many of you have been asking for this, and since it is an extensive topic, we will cover it step by step. First, we will discuss how to construct a YAML and how to think about these mechanisms. Join our fellow Developer Advocate, Angelik Laboy Torres, as she explains the definitions of properties and helps you better understand what you can build with this feature.

๐Ÿš€ Resources:
If you are looking for the GitHub links of the two Unity SDKs:

Inworld AI Full SDK: https://github.com/inworld-ai/inworld...

Inworld AI Lite SDK: https://github.com/inworld-ai/inworld...

If you are more advanced and wish to play around the SDK a bit more in-depth always use the Playground resource, recently made for Unity: https://github.com/inworld-ai/inworld...

If you are having any issues or have any questions, visit our Discord channel (https://bit.ly/3xxYs9Q) where you can meet other creatives and devs like yourself or email us at support@inworld.ai!

Leave a comment below what you want to see next!

Key Highlights ๐ŸŒŸ
00:00 - Introduction
00:13 - What we will cover
00:27 - What are Goals?
00:52 - What is YAML?
01:12 - YAML Syntax
01:58 - Adding goals to Inworld characters
02:24 - Property: goals
02:37 - Property: name
02:48 - Property: activation
02:59 - Property: intent
03:06 - Property: training_phrases
03:38 - Property: trigger
03:46 - Property: actions
03:53 - Property: instruction
04:13 - Property: say_verbatim
04:20 - Property: send_trigger
04:47 - Property: random
05:14 - Property: repeatable
05:45 - Breaking down example from Goals
09:24 - Resources

๐Ÿง  Create AI characters for free: https://bit.ly/4akcuKU
๐Ÿ•น Learn about AI-powered gameplay: https://bit.ly/49mSJ3V
๐Ÿ›  Build with dev docs: https://bit.ly/3VFNeKF
๐ŸŽฎ Join our Discord - talk AI and gaming: https://discord.gg/kErfdg5Bkg

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