Getting started with Inworld AI animations: Unity - Episode 3
A long-awaited one, drum roll please.... ANIMATION!
In this video, Developer Advocate Angelik Laboy Torres covers how animation works in conjunction with Inworld AI. We cover topics like the Idle Layer, Gesture Layer, and the Face Layer to understand where each reaction from the character is coming from, as well as how to modify the pre-existing animations to suit your own experience!
๐ Resources:
If you are looking for the GitHub links of the two Unity SDKs:
- Inworld AI Full SDK: https://github.com/inworld-ai/inworld-unity-full
- Inworld AI Lite SDK: https://github.com/inworld-ai/inworld-unity-core
If you are more advanced and wish to play around the SDK a bit more in-depth always use the Playground resource, recently made for Unity: https://github.com/inworld-ai/inworld-unity-playground
If you are having any issues or have any questions, visit our Discord channel (https://bit.ly/3xxYs9Q) where you can meet other creatives and devs like yourself or email us at support@inworld.ai!
Leave a comment below what you want to see next!
Key Highlights ๐
00:00 - Introduction
00:19 - Recap from last video
00:41 - Finding Inworld AI animations
01:45 - Explaining the three animation layers
01:55 - Idle layer
02:15 - Blend trees vs Transitions
02:36 - Finding animation clip
03:22 - Detecting neutral vs talking state
04:15 - Transitions
05:10 - Gesture Layer
06:15 - Face Layer
06:36 - Emotion Map
07:52 - Add own animations
08:06 - Ready Player Me Plugin
08:31 - Ready Player Me Subdomain & App ID
09:29 - Animation Library - Mixamo
10:31 - Extract Animation Clip
๐ง Create AI characters for free: https://bit.ly/4akcuKU
๐น Learn about AI-powered gameplay: https://bit.ly/49mSJ3V
๐ Build with dev docs: https://bit.ly/3VFNeKF
๐ฎ Join our Discord - talk AI and gaming: https://discord.gg/kErfdg5Bkg
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