Creating an ultra-portable game witthout an engine - Sos Sosowski, Game Developer, Sos

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McPixel 3 was written from scratch in C and has been ported to Windows, Mac, Linux, iOS, Android, Switch, Xbox, Playstation, Windows 95, Windows NT 3.51, MS-DOS, FreeBSD, Haiku OS, Raspberry Pi, RISC-V and more without trouble. If done right, writing the game from scratch can be vastly beneficial to a project and during this talk, I will present the approach that ensured immense platform compatibility and saving time and resources in the long run compared to pre-made engine solutions.

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