Creating High-End CG Characters - Interview with Alessandro Baldasseroni
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Published on ● Video Link: https://www.youtube.com/watch?v=dp83xaHOgp0
An in-depth interview with industry character artist Alessandro Baldasseroni. Full of tips for anyone interesting in making better art.
Specifically we talk about:
-Why you should embrace new software
-Upcoming automation in the industry
-How he got his first job at Blur Studio
-Why it's better to take action then wait for perfection
-Why you shouldn't focus too much on the technical
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Tags:
characters
design
3d
zbrush
art
concept
sculpting