Creating the Player Class in MonoGame! - Tutorial 3

Channel:
Subscribers:
3,040
Published on ● Video Link: https://www.youtube.com/watch?v=QkMhvY1TkKE



Category:
Tutorial
Duration: 13:06
4,522 views
54


Hey guys, what's up! Tim Here!
Today I will show you the first step towards creating a player! We start by creating the player and sprite classes. Then give it input and basic collision! Soon we will create a car class to give it more realistic movement! I hope you all enjoy!


Please Like and Subscribe for more! 👍
Check out My Latest Video Here!
https://youtu.be/DZfPCKGqGBA


Github Repo:
https://github.com/GrayShadoz/MonoGameRaceTrack


MonoGame:
https://www.monogame.net/

Download Visual Studios:
https://visualstudio.microsoft.com/downloads/



▼ Follow Me
Instagram: TimmyJTech
Twitch: http://twitch.tv/TimmyJTech
Twitter: http://twitter.com/TimmyJTech

▼Help me out by Joining my Patreon!
https://www.patreon.com/GrayShadoz

▼Join my Youtube/Twitch Promo Discord Server to grow your channel!
https://discord.gg/7Vq5fCj


🎧Music🎧
▼Intro Music▼
Song Title: Upstreet
Artist Name: Tetra
SoundCloud: https://soundcloud.com/tetrachillbeats/upstreet

▼Outro Music▼
Title: Infinite
Artist Name: Valence
Link: https://www.youtube.com/watch?v=QHoqD47gQG8


#monogame #coding #TimmyJTech







Tags:
grayshadoz
gaming
gray
grey
shadow
shado
greyshado
grayshado
grayshadows
greyshadoz
shad
phantom
monogame
c#
xna
framework
coding
learning
helpful
setup
setting
up
core
new
2020
movement
input
sprite
adding
content
pipeline
player
class
car
visual
studios
computer
science
programming
sharp
collision
Tutorial
TimmyJTech
timmyj