Creating the Quest - An Indie Game Level Design Panel

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Published on ● Video Link: https://www.youtube.com/watch?v=cTNBDO927Tk



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Every game has a story, but what steps do our heroes take along the way to tell those stories? Whether they are shoveling, shooting, dancing, or being unbelievably brave, indie games heroes find their way through exciting and innovative level design. During our panel, we’ll talk with indie game level designers, Michael Herbster (Shovel Knight, B.ARK), James Montagna (Shantae series, Vitamin Connection), and Milton Guasti (Ori and Blind Forest) about their design process and pick their brains on why indie game design captures the hearts of gamers from all over the world. Join us on the quest to discover what makes a fantastic indie game level.

Featured Panelists: @LadyAvianna [Community Marketing Manager, Tic Toc Games], @MichaelHerbStar [Director of Gameplay, Tic Toc Games], @JamesPopStar [Game Designer and Director, WayForward], @DoctorM64 [Game Designer, Moon Studios]

#PAX #PAXOnline #IndieDev #GameDev #GameDesign #LevelDesign







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PAX
PAX Online
PAX East
PAX West
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Gaming
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PAX Aus
game dev
game development
indie dev
indie devs
level design
video game design
video game level design
indie game developer