Creating WEIRD Characters, MORE story, and REALISTIC voice acting for my indie game - Devlog #7

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Toby's Topsy Tale
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In this #devlog I go through my game design process for the past two weeks. I add a funny character, Melting Marshton, who is a super quirky NPC. He also serves as a way to get to the next level.
I also add cliche skeletal enemies in the graveyard area. It's not groundbreaking but it's a horror game- what do you expect?
I also spend some time fine tuning some of the mechanics to make the game run smoother as well as adding decorative particle effects to simulate fire.
As a solo indie game developer, progress is slow moving but I really appreciate your support by watching this video! Comment down below to let me know what you think!
I use Blender 3D, Krita 2D, and the Unity Engine to make the game.
Toby's Topsy Tale is a psychological horror - 3D platformer game with stylized graphics and a quirky tone that was funded thanks to a successful Kickstarter campaign!

Discord Server Link -
https://discord.gg/PP8qYbSs




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