Creature Modeling & Sculpting Techniques with Autodesk® Mudbox®

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Published on ● Video Link: https://www.youtube.com/watch?v=yWldS1Jzq0U



Category:
Let's Play
Duration: 59:33
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In this webinar, Craig Barr examines a creature modeling and detailing workflow using Autodesk® Mudbox® and Autodesk® Maya® software.
Topics covered include concept techniques in Autodesk® SketchBook® Pro software, creating freely in Mudbox without the worry of the underlying topology, and new retopology techniques that allow for the creation of an animation and rig-ready mesh.







Tags:
sculpting
rigging
creature design
topology
autodesk
maya
3ds max
max
Animation
Autodesk Maya (Software)
Autodesk 3ds Max (Software)