Preview: Developing Sprite Sheets for 2D Games Using Maya LT
Watch full class @ http://autode.sk/K8VXgx
Take a tour through the process of developing a concept into a fully modeled, textured, and animated character for a 2D side scrolling game using Maya LT. Learn how to create advanced real-time material effects using the new ShaderFX node based shader creation tool in Maya LT, as well as the benefits of using HumanIK to rapidly create believable character animation. Finally, we'll cover how to export animation frames to a sprite sheet and use that sprite sheet in a simple 2D game using Autodesk Scaleform.
Outline:
· Modeling using the Modeling Toolkit
· Texturing using ShaderFX
· Rigging & Paint Weights Tools
· HumanIK Rig Setup
· Animation
o Graph Editor
o Dope Sheet
o Editable Motion Trail
· Export to Sprite Sheet
o Play Blast
· Scaleform 2D Scroller Game
o Basic Setup