
Crew Color Restrictions Explained | GTA Examined Game
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Client side socialclub restrictions are prevent Saturation and Lightness to be lower than 50. We can bypass them by not-using the color box.
Server side restrictions operates the color vector and uses the RGBA space - no one knows exactly the backend logic, but it's not related to HSL. Rule of thumb: if the color is too dark for the system (0,0,0) - set alpha to FF, if the color is too bright - set to zero.
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