[Critical Bug] [Public 1.1.2] Missile Explosions Causing Massive Lag Spikes (Star Citizen)
Any time a missile explodes on any target in any combat mode (eg. Battle Royale, Vanduul Swarm) a MASSIVE Lag spike occurs. It's pretty obvious and culmulative, for example a single missile explosion causes a short lag spike while 3-4 concurrent explosions tagged close to each other will reduce the entire game to a slideshow for the next 10-15 secsonds. Video of this occuring is provided. An urgent fix is required as this is unplayable.
Please refer to video for further information.
https://forums.robertsspaceindustries.com/discussion/259097/critical-bug-public-1-1-2-missile-explosions-create-massive-lag-spikes
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