Cryptark Update 4 - New Characters/Enemies/Optimizations
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Changes:
- Massive optimizations to drawing, and level loading. Should also fix a lot of out of memory errors players were having
- Massive changes to level setups / generation
- Rogue mode dialog - a starting tutorial with the captain, then a lot of new voice acting for each character for rogue mode
- 11 new artifacts to find, all in Rogue mode
- New Suits:
- PDX-40: Can slow down time for better fighting precision
- Weevil: Phase Tunneler ability, can teleport a short distance (even through walls)
- New Enemies:
- Bee Hive
- Viper - From Advanced Factory. Nimble hunter-killer drones that seek out intruders in deadly packs.
- Leviathan - From Advanced Factory. Mobile factory drone that carries packs of smaller attackers.
- Tank - Heavily shielded drone that requires high-damage weapons to destroy
- Picket Medium - Medium sized turret
- New background star system graphics
- New System: Hazard System
New graphics / new functionality for:
- Shuffle System
- Jammer System
- Failsafe System
- Nuke Destruct System
- Armour System
- Advanced Factory System
- Repair Bee
- New ‘Science Vessel’ ship class: No reward, no bonuses, and a lot of tech advances
- Changed Flak turret seeking projectiles
- New Juggernaut weapons
- Player leaving ship animation after death
- New Weapon: Gas Chamber
- New Weapon: Galvanic Fission Bombard 9000… aka BFG
- New full shield enemy graphics
thanks!
- Lee & Jesse
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