Crysis 1 Marty McFly's RT Shader Reshade Test01
孤岛危机1光线追踪测试01
Crysis 1 use Marty McFly's RT Shader 0.7,reshade 4.3.0
This is a short showcase of the ALPHA 0.7 version of Marty McFly's aka (Pascal Gilcher) RayTraced Global Illumination shader for Reshade.
All footage was captured in-game.
To support the ongoing work on the shader and access to the ALPHA please visit:
https://www.patreon.com/mcflypg/posts
I use crysis HD texture 2018 and black fire mod:
https://www.moddb.com/games/crysis/downloads/crysis-hd-textures-2018
http://www.moddb.com/mods/blackfires-mod-ultimate
If you can't run ray tracing in game,please put reshade file in ***\Crytek\Crysis\Bin32 ,and the dxgi.dll of reshade 4.3.0 has some bug for crysis 1 's depth buffer,please download the new dxgi.dll to replace
https://reshade.me/forum/general-discussion/4083-depth-buffer-detection-modification?start=920#34439
dxgi_fix_dx10_32bits.zip
mega.nz/#!75JmkCgI!0UV24zeBzbgnaZHf7PmVrozjDmogQ1l0HIRh38p1Oos
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