CSGO How to Call TraceRay - IEngineTrace Interface Tutorial
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Learn how to call TraceRay which is the CSGO TraceLine function
What is traceray / trace line?
Trace line is a function which takes two positions in 3d space and discovers if there is a collision in between them. It does this by drawing a virtual line from the source to the destination and on each specific increment it detects if a collision with another object has been detected.
This is a 2 part video. Part 1 = how to find and reverse engineer traceray. Part 2 = How to call traceline using the SDK
Part 2 How to Call TraceRay in CSGO To Detect Visible Entities
CreateInterface = (tCreateInterface)GetProcAddress((HMODULE)enginedll, "CreateInterface");
IEngineTrace* EngineTrace = (IEngineTrace*)GetInterface(CreateInterface, "EngineTraceClient004");
EngineTrace-TraceRay(ray, MASK_SHOT | CONTENTS_GRATE, &tracefilter, &trace);
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CSGO How to Find TraceRay / TraceLine - Reversing Tutorial
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