CSGO: Zombie Escape Mod - ze_Grau_a02_1 (Level 2) on Mapeadores
Counter-Strike: Global Offensive - ze_grau_a02_1 (Level 1) WIN (1080p - 60FPS)
● Server IP: 87.98.228.196:270 (Mapeadores)
● Playlist: https://www.youtube.com/playlist?list=PLrRiUAy88fMInij8BdSjFELS0KkRiBGkd
● Download link: /
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* Map Info *
Creator(s) of the map: KKune
Straight up inspired by Gris, especially if you have played gris yourself. The resemblences are remarkable, with the boss battle being almost the same entity as in the counterpart. Funniest part? I like this map far more. It has an overall better theme and the lighting is extremely pleasant compared to gris. Especially the pacing between each level is very nice and they all feel different enough from one another.
I would even add that the boss battle here is more enjoyable, and most of all: It only appears at level 3. In gris you have a boss battle on every level and already the first one is obnoxiously difficult. Both do suffer the same frustrating problem: laser entities as beams which are 2d sprites will confuse the most innocent players, and should truly be fixed.
Overall, a great addition to the map pool, and a definite improvement over gris itself. Enjoy!
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* CSGO custom skins (in video) *
XM1014: https://gamebanana.com/skins/126805 (Bulk Cannon)
Dual Elites: https://gamebanana.com/skins/122288 (Knife Deagles)
Knife: https://gamebanana.com/skins/132067 (DTB Dagger)
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General info in-game:
* All models are HD (World views). This for the quality of the game, as the standard models are very undetailed.
* AUG (Bullpup) Is the only skin that is not default, but it is the only HD skin I could find that almost matches the original one.
* Desert Eagle and grenades are same model but another skin.
* Both CT's and T's packs are different, they are very highly detailed models. Again because of the poor standard quality
* At last, the in-game options are all highest, except for Anti-aliasing, which is x4 instead of x8 for faster performance.
GAMEPLAY MODE: Zombie Escape
Zombie Escape is a Source Mod that runs in CS:S and CS:GO. The goal is to escape as a team (CT's) from the infected (T) that get randomly chosen each round. During the escaping attempt, random and fixed events may happen that reward special items to aid in pushing back the zombies. If the team succeeds in surviving, they win and the zombies are slayed.
If the opposite is true, all humans will become infected and all hope is lost! Make sure to bring good teamwork to the table as you'll need it to overcome some of the harder challenges such as boss battles and giant zombie hordes.
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My Computer:
- Operating System: Windows 7 Home Premium 64-bit SP1
- CPU: Intel Core i7 860 @ 2.80GHz Lynnfield 45nm Technology
- RAM: 8,00GB Dual-Channel DDR3 @ 666MHz (9-9-9-24)
- Motherboard: Gigabyte Technology Co., Ltd. P55A-UD3 (Socket 1156)
- Graphics: 1024MB ATI AMD Radeon HD 5800 Series (ATI)
- Monitors: Philips FTV (1920x1080@60Hz) + SMB2230H (1920x1080@60Hz)
- Hard Drives
* 931GB SAMSUNG HD103SJ (SATA)
* 1863GB Western Digital WDC WD20EARS-00MVWB0 (SATA)
* 931GB SAMSUNG HD103SJ (SATA)
* 2794GB Western Digital WDC WD30EFRX-68EUZN0 (SATA)
- Optical Drives
* PSDI 5Q7SXAVG9 SCSI CdRom Device
* HL-DT-ST BDDVDRW GBC-H20N ATA Device
- Audio: ASUS Xonar D2 Audio Device
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TAGS:
ze grau
ze_grau
grau map
ze_grau_a01
ze_grau_a02
ze_grau_a02_1
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MUSIC NOTICE:
The (possible) music available in the video is not my property and has been provided by the level designer of the recorded map. For any legal issues, contact the level designer in question.
The starting and ending song is by Jonathan Colling (CMR3) and is used with permission.
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