CS:S Amateur Mapping | Episode 1: An Update
An update on my earlier video, and the start of my amateur mapping series.
Full changelog:
-Added the Full Speed mode that opens every door and makes the cart always run at 300 hammer units
-Added another ambush
-Expanded the map
-Started work on the disposal facility
-Gave the bots better weapons and more health
-The fiveseven no longer spawns in the ground and now has full ammo
-Started work on optimization
-Removed the grenades that were next to the mac-10 for being horribly, horribly redundant
-Added some ragdolls for environmental storytelling, which I enjoy
-Placed a bunch of decals
-Added barrels
-Removed Herobrine
More coming soon!
On another note: still haven't decided on the name for the map.
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