Cultist Colony Building Simulation Game | HONEY, I JOINED A CULT Gameplay | EARLY ACCESS
Honey, I Joined a Cult Gameplay Impression! In Honey, I Joined a Cult you must build and expand your base, manage your cultists and resources, and increase your faith, funds and following. This is a Honey, I Joined a Cult First Impression ! Let's Try Honey, I Joined a Cult!
Let's Try Honey, I Joined a Cult Part 1!
► Honey, I Joined a Cult is currently at status: Early Access
► Honey, I Joined a Cult was acquired by: Developer Code
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► Visit the Honey, I Joined a Cult Website at:
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► Honey, I Joined a Cult Gameplay Overview
In Honey, I Joined a Cult you must build and expand your base, manage your cultists and resources, and increase your faith, funds and following.
Every great cult needs great interior design. Place, design and decorate rooms to keep your cultists happy. There is a whole host of weird and wonderful room options, each with a vital role to play in your cult. From polygraph rooms and spirit chambers to energy spas and the dreaded ministry of alteration.
► Honey, I Joined a Cult Gameplay Features
A cult is only as good as its name. Choose yours wisely when picking for your cult, cult leader, the Divine Being that they worship, the Holy Room in which they prove their dedication and the followers that will become the cultists of tomorrow! Make your cult your own by deciding on:
*A funky symbol
*A weird uniform to impress would-be followers
*An imposing hat to make other cults jealous
*A strange relic to worship and adore
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