Cursed/Blessed ASM: Extended Sprites Trigger Blocks
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Published on ● Video Link: https://www.youtube.com/watch?v=KluemNDkCFE
This is a UberASM that makes any extended sprite(s) (typically, the projectiles shot by enemies) of your choice activate blocks such as ON/OFF blocks, note blocks, ? blocks, etc. Configuration options are in the main asm file.
Note: currently it only works with vanilla blocks (or custom blocks, but using their act-as which is the same thing). I'll add support for custom blocks sometime in the future.
Download: https://bin.smwcentral.net/u/36308/ExtSpriteBlockInteract.zip
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