Custom WAD Showcase: Space Communications
A brief but lovingly assembled WAD that plainly received the kind of attention to small details that I always get a kick out of seeing. Just one significant bug and a few misaligned textures but nothing to justify a penalty. 7/10.
*** Info from accompanying readme file ***
===========================================================================
Title : Space Communications
Filename : SCOM
Release date : May 16, 2012
Author : Matt "TheBraggle" Napier
Email Address : tb171_matt@aol.com
Other Files By Author : Town1, Hell's Hole
Misc. Author Info : 13 year old doomer from Kentucky
Description : Very short but playable space port themed map
with an escape pod exit.
Additional Credits to : CodeImp, ID Software, Team TNT For Sky.
===========================================================================
* What is included *
New levels : Only 1
Sounds : No
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : Doom 2
Map # : 01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : 2 weeks
Editor(s) used : Doom Builder 2, SlumpED
Known Bugs : Sometimes, the Imps from the Blue key trap don't
all teleport into the room so UV Maxing might be
a pain...
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