Customizing Head & Body Morphs | 3D Scan Pipeline Tutorial Part 6
https://www.reallusion.com/character-creator/3d-scan.html Now that you have all of the scanned data imported into Character Creator, it’s time to save it for re-use in future projects! In this tutorial, you’ll learn how to create custom morph sliders, save your scanned skin material data, and finally how you can combine all of this with embedded content to generate a completely unique character.
Watch all tutorials for Character Creator 3D Scan Pipeline: https://courses.reallusion.com/home/character-creator/3d-scan-pipeline
Professional 3D Scan Workflow for Character Creator : https://www.reallusion.com/character-creator/3d-scan.html
00:00 Intro
00:25 Creating Head & Body Morph Sliders
00:59 Saving Skin Materials
01:35 Character Customization
*Note: Assets shown in this tutorial serve only as reference material.
Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz3D, 3dsMax, or any other 3D tools. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.
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