
Cyberpunk 2077 1.3 | 1440p All Max / RT Psycho and DLSS 2.2 Quality
A random playthrough of Cyberpunk 2077 with Patch 1.3 installed. Every setting has been turned up to maximum (including Psycho ray traced lighting) and DLSS 2.2 set to Quality mode to recoup some framerates, even so the game is still patchily optimised...
Video settings:
Monitor: 0
Vertical Sync: 144 Hz
Maximum fps: 139
Window Mode: Fullscreen
Resolution: 2560x1440
Graphics settings:
Quick Preset: Custom
Texture Quality: High
Field of View: 90
Film Grain: Off
Chromatic Aberration: Off
Depth of Field: On
Lens Flare: On
Motion Blur: High
Contact Shadows: On
Improved Facial Lighting Geometry: On
Anisotropy: 16
Local Shadow Mesh Quality: High
Local Shadow Quality: High
Cascaded Shadows Range: High
Cascaded Shadows Resolution: High
Distant Shadows Resolution: High
Volumetric Fog Resolution: Ultra
Volumetric Fog Quality: Ultra
Max Dynamic Decals: Ultra
Screen Space Reflections Quality: Psycho
Subsurface Scattering Quality: High
Ambient Occlusion: High
Colour Precision: High
Mirror Quality: High
Level of Detail: High
Ray Tracing: On
Ray Traced Reflections: On
Ray Traced Shadows: On
Ray Traced Lighting: Psycho
DLSS: Quality
Dynamic FidelityFX CAS: Off
Static FidelityFX CAS: Off
Advanced launch options:
--launcher-skip -skipStartScreen
Other remarks:
I run my graphics card at a fixed undervolt/overclock (1980 MHz @ 925 mV) using MSI Afterburner. OBS Studio Game Capture would not detect this game when I insisted myself on it. Fell back to Display Capture just for this which carries a tiny bit more performance impact than Game Capture though it doesn't matter when this game's framerates are low enough to begin with.
OBS Studio recording settings:
Type: Standard
Recording Format: mkv
Encoder: NVIDIA NVENC H.264 (new)
Rate Control: CQP
CQ Level: 15
Keyframe Interval: 2 seconds
Preset: Quality
Profile: High
Look-ahead: Enabled
Psycho Visual Tuning: Enabled
Max B-frames: 4
Audio Bitrate: AAC LC 320 kbit/s
Colour Format: NV12
Colour Space: Rec.709
Colour Range: Partial
FFmpeg command line used to render the final resulting video to upload to YouTube:
ffmpeg -i input.mkv -r 60 -threads 12 -c:v hevc_nvenc -pix_fmt yuv420p -preset p7 -tune hq -init_qpI 10 -init_qpB 10 -init_qpP 10 -qp 1 -rc constqp -rc-lookahead 2147483647 -surfaces 64 -b_ref_mode middle -2pass auto -c:a pcm_s16le -ar 48000 -v verbose output.mkv
My system specifications:
AMD Ryzen 5 5600X 6-core
Deepcool Neptwin V3
2x 120 mm Deepcool RF120 FS 1500 min⁻¹
Arctic MX-4
ASRock X570 Steel Legend
32 GB (2x 16 GB) Corsair Vengeance LPX DDR4-3600 18-22-22-42
GALAX NVIDIA GeForce RTX 3070 LHR METALTOP OC [FG] 8 GB GDDR6
1000 GB Gigabyte AORUS Gen4 M.2 SSD NVMe PCIe 4.0 x4
650 W Seasonic FOCUS GX-650 80 PLUS Gold
Phanteks Eclipse P500A Non-RGB ATX Mid-Tower
3x 140 mm Phanteks PH-F140SK 1500 min⁻¹ Front
1x 140 mm Phanteks PH-F140SK 1500 min⁻¹ Rear
Philips 275M8/69 27-inch VA 2560x1440 144 Hz FreeSync Premium
Cooler Master Storm Quick Fire XT ANSI 104-key Cherry MX Brown
Razer DeathAdder V2 Optical Switches Focus+ 20000 dpi
#Cyberpunk2077 #Raytracing #RTX3070
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