Cyberpunk 2077 Lead Developer Talks About Cut Content and Its Importance
In this video, we'll be discussing comments made by Cyberpunk 2077's quest director, Pawel Sasko, about cut content in video games. Sasko emphasizes that unused content is left on the cutting room floor for a reason and that it's important to remember that developers make intentional decisions about what content goes into a game. We'll also touch on the subject of dataminers and their role in uncovering cut content, using the example of Cyberpunk 2077's metro system. Finally, we'll look ahead to CD Projekt's upcoming DLC expansion and the new RPG Phantom Liberty, which is currently in its final production phase.
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