Cyberpunk 2077 Path-Tracing Benchmark on GeForce Now Ultimate
Wanted to verify that my connection was stable after unpluging my whole office for a weekend ahead of a work week. And what better way to do that, than Cloud Gaming?!
Since I wanted to see Cyberpunk 2077s new Path Tracing in action, but didn't have a save on PC yet, I maxed out the settings, turned on DLSS and ran the benchmark. And here it is, in case you were wondering how it runs!
Running on the Nvidia GeForce Ultimate blades in Amsterdam, as my local Data Center doesn't have 4080-blades just yet at the time of recording. 22ms of ping is well within reason however, so it would definitely be playable! Maybe I have time to actually play it this week?
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