DaggerFall | Part 2 | Argonian Pest Control

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Published on ● Video Link: https://www.youtube.com/watch?v=mExyOq4n954



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Duration: 36:46
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Part 2 of my DaggerFall Let's Play Gameplay Playthrough. We get into some trouble with the law and time travel back in time to stop that from happening and end up joining the fighters guild and do some pest control for the locals.
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[GAME PLAYLIST]
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Gameplay:
Daggerfall, like the other games in The Elder Scrolls series, takes place on the fictional continent of Tamriel, in which the player can travel between the provinces of High Rock and Hammerfell. Like all The Elder Scrolls games, the player does not have to follow questlines or fill specific character roles, allowing the player to play the game how they see fit.
The game features over 15,000 cities, towns, villages, and dungeons for the character to explore, which gives the player many options when buying a house. In addition to exploring the world the player can join a number of guilds, orders, and religions; all with unique quests and tasks for the player to do. Joining and contributing to these organizations will allow the player to gain ranks and gain a reputation in the game world, which affects how non-playable characters (NPCs) and other factions view the player. One special feature in Daggerfall is the ability for the player to create their own spells using the game's spell-creation system, which is unlocked by joining the Mages Guild; allowing for the player to create custom spells with varying effects, the game will automatically generate the magicka cost of the spell based on the power of effects chosen. Similar to the spell-creation is the ability to enchant equipment. The player can craft or find a variety of equipment. Players also have the ability to become a vampire, werewolf, or wereboar.
The combat system uses mouse movement to determine the direction and effect of the weapon swing in melee combat. Daggerfall features a wide range of formidable enemies; the strongest being the demonic Daedra, which can make the journey through these realms difficult. In order to finish the game the player must visit at least 6–8 of the 47 explorable areas present in the game.



About: The Elder Scrolls II: Daggerfall is an open-world, action role-playing game published by Bethesda Softworks. The second video game in the Elder Scrolls series was released on September 20, 1996, for MS-DOS, following the success of 1994's The Elder Scrolls: Arena.

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