Danganronpa 2: Goodbye Despair - Episode 25 | Island Life Part 1 [Chapter Five]

Danganronpa 2: Goodbye Despair - Episode 25 | Island Life Part 1 [Chapter Five]

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Danganronpa 2: Goodbye Despair
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Duration: 1:05:27
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Welcome to my blind let's play of Danganronpa 2: Goodbye Despair! In this episode, we begin exploring the final island!

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Thanks for watching, and don't forget to "LIKE" the video, leave a "COMMENT" if you enjoyed, and "SUBSCRIBE to the channel for this and my other playthroughs, both current and upcoming!

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Danganronpa 2: Goodbye Despair is a visual novel adventure game developed by Spike Chunsoft. It is the second game in the Danganronpa franchise, following 2010's Danganronpa: Trigger Happy Havoc. It was first released in Japan for the PlayStation Portable in July 2012, with a port released for the PlayStation Vita in Japan in October 2013, and worldwide by NIS America in September 2014. A port for personal computers was also released in April 2016, as well as a bundle containing the first Danganronpa for the PlayStation 4 in March 2017, called Danganronpa 1-2 Reload.

Similar to the previous game, Danganronpa 2 features two main styles of gameplay; School Life, which is split into Daily Life and Deadly Life sections, and the Class Trial. In the Daily Life section, players interact with other characters and progress through the plot. Conversing with characters during 'Free Time' sections earns Hope Fragments, which can be exchanged for skills that can be used in the Class Trial. Performing various interactions increases the player's level, allowing them to equip more skills during trials. Monocoins, earned by finding hidden Monokuma Figures or performing well in trials, can be exchanged for presents that can be given to other characters during Free Time segments, with certain items able to trigger special events. The Deadly Life section, which occurs when a crime scene is discovered, has the player search for evidence that will assist them in the Class Trial.

The Class Trial, in which players must determine the identity of a culprit, features the same aspects as the previous game, but with new gameplay elements. Like before, Class Trials are largely formed of Nonstop Debates, in which players must look for weak points in the students' discussion and shoot them with "Truth Bullets" that contradict them. This time around, the yellow-colored 'Argue Spots' are joined by blue-colored 'Agree Spots', which must be shot with a Truth Bullet indicating someone is telling the truth. Hangman's Gambit now requires players to combine matching letters coming in from both sides of the screen before they collide into incorrect matches. Combined letters may then either be destroyed, or used to spell out the clue. The Bullet Time Battle from the previous game is now known as Panic Talk Action, featuring largely the same mechanics of using rhythmic timing to break through a student's mental defenses. Controls are revised slightly from the last game, and players must now spell out a phrase in the correct order at the end of the section, rather than firing a specific Truth Bullet. Finally, the Closing Argument, in which players fill out a comic strip depicting the events of a crime, is adjusted so that players select panels from stocks of panels, as opposed to having access to all the pieces at once.

Various new gameplay elements have been added to the Class Trial. Rebuttal Showdowns take place when a student attempts to refute the player's logic. In these sections, players must slash apart their opponent's argument to gain dominance in the conversation and reveal new information, before using a "Truth Blade" to strike through the correct weak point when it appears. Logic Dive is a snowboarding minigame, in which players steer down a logical tube whilst avoiding obstacles and pitfalls, occasionally choosing between multiple routes based on a question given, in order to arrive at a logical conclusion. Finally, Spot Select requires players to examine an image and indicate an important spot.

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Would you like to suggest a future walkthrough? Leave a suggestion in the comments below and I might consider it!!




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There are 46,506 views in 33 videos for Danganronpa 2: Goodbye Despair. The game makes up over 1 day of published video on his channel, or 2.11% of the total watchable video for Danganronpa 2: Goodbye Despair on GamingMagic13's YouTube channel.