Crash Bandicoot - Episode 3 | Road to Nowhere
Welcome to my blind let's play of Crash Bandicoot! In this episode, we try to obtain our first special gem of the game!
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Crash Bandicoot is a 1996 platform video game developed by Naughty Dog and published by Sony Computer Entertainment for the PlayStation. It is the first installment in the Crash Bandicoot series, chronicling the creation of the title character at the hands of series antagonist Doctor Neo Cortex and henchman Doctor Nitrus Brio. The story follows Crash as he aims to prevent Brio and Cortex's plans for world domination, and rescue his girlfriend Tawna, a female bandicoot also evolved by Cortex and Brio.
The game was released to generally positive reviews from critics, who praised the game's graphics and unique visual style, but criticized its controls and lack of innovation as a platform game. The game went on to sell over 6 million units, making it the eighth best-selling PlayStation game, and the highest selling ranked on sales in the United States. A remastered version, included in the Crash Bandicoot N. Sane Trilogy collection, was released for the PlayStation 4 in June 2017, and ported to other platforms the following year.
Crash is able to defeat enemies by either jumping on them or using a spinning attack that launches them. Crash will lose a life if he is hit by an enemy or obstacle, or falls into a bottomless pit. Crash can protect himself by collecting Aku Aku masks, which protect Crash from a single hit from an enemy or obstacle (but not pits or other instant-death obstacles). Crash can hold onto two masks at a time and, upon collecting a third mask, will gain temporary invincibility. The game ends when the player runs out of lives, with more lives earned by finding extra life items or by collecting 100 Wumpa Fruits.
Scattered throughout each level are various types of crates, most of which contain items such as Wumpa Fruit and Aku Aku masks, which can be broken by jumping on or spinning into them. Other types of crate include checkpoint crates, which lets players resume their progress after losing a life, arrow crates which Crash can bounce on, and explosive TNT crates that explode upon being broken, or following a timer that activates by jumping on them. Certain crates, including steel platform crates, are invisible, requiring the player to hit an exclamation box to make them tangible. If the player clears a level with all crates broken without dying, they will earn a gem. Additional gems can be obtained through hidden levels or alternative routes, and some gems are required to access new areas. Collecting all gems in the game allows the player to reach its true ending. If the player manages to collect enough bonus icons, they will be warped to a Bonus Stage which, upon completion, will allow the player to save their progress, either via memory card or password.
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