Dann planen wir mal ein Villen Viertel • Nebuchadnezzar #18
Ein Städtebauspiel mit gutem Gameplay und gleichzeitig Geschichte lernen? Das geht! Bei Nebuchadnezzar erleben wir den Aufstieg und den Fall einer großen Zivilisation in Mesopotanien.
•Mehr Infos, Gameplays und Links •
Meine Lieblingscommunity: https://www.gameling.eu
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Mehr von Nebuchadnezzar : https://www.youtube.com/playlist?list=PL5mcWvIFZkAqx11kr8hMLIJuG0klvrh-G
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Ihr wollt die Entwickler unterstützen und das Spiel kaufen? Dann macht das doch über diesen Link: ✪ https://goo.gl/iAiCF2
Warum über diesen Link? Ein Link mit einem ✪ ist ein Ref-Link, der euch keine müde Mark mehr kostet, womit ihr mich aber untersützt, damit ich euch weiterhin feine Videos zur Verfügung stellen kann. :)
• • Infors zum Spiel • •
Spiel: Nebuchadnezzar
Genre: City Builder
Publisher: Nepos Games
Spieleseite: https://store.steampowered.com/app/1157220/Nebuchadnezzar/
Nebuchadnezzar is a classic isometric city builder game inviting players to experience the mysterious history and culture of ancient Mesopotamia. In the campaign, players get to rule over influential historical cities filled with magnificent monuments.
Gameplay
Build your city while you oversee the manufacturing of different agriculture and goods for your population. Solve problems, prevent population loss, trade with other cities, handle foreign relationships, take care of varying population classes and employee types across various industries and services, and many more. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.
Campaign
Nebuchadnezzar’s main campaign contains more than a dozen historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in the 6th Century bc. Each mission summons a different time period in Ancient Mesopotamian history, providing comprehensive historical experience. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.
Monuments
During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game monument editor giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.
Mods & Localization
Nebuchadnezzar was created with mods and localization in mind. Expand your experience with the full support of mods from new buildings, new goods, production chains, and even new maps, missions, and campaigns. It is almost entirely moddable. Localizing mods will also not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.
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