Dante's Inferno - Flaming Tombs fight skip and more
Most of this game's (temporary?) walls are of a height we seemingly can't get to without an enemy aiding us. In this instance, Divine Tempest sends an enemy flying below Dante, and that gives Dante the height boost he needs to get over the wall.
The fight skip works like this: you do Soul Shatter, then Divine Tempest (enemy must be below, get hit by it and boost Dante's height), then Diabolic Slash (in layman's terms, "polevaulting"). You can go and save, and after re-loading, the game thinks you've won the fight. As simple as that.
Then I tried to get over the wall that restricts the area we're supposed to enter only a lot later. It succeeded, though it seemed slightly more difficult, maybe it's a slightly higher wall? Anyway, the gruesome results are shown on the vid...
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Dante's Inferno glitch FAQ
http://www.gamefaqs.com/ps3/955368-dantes-inferno/faqs/63608
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