Dark Souls 2: A Retrospective—Part 4: World & Level Design
At long last, I talk about the crowd (dis)favorites of Dark Souls II: World layout and level design! I also talk about a number of other adjacent features, such as NG+ additions, bonfire ascetics, enemy permadeath, the fact that you have to go through Heide's Tower of Flame if you want to learn any kind of magic, and torches.
The blog post on Dark Souls games world connection charts: https://www.geekdomofgod.com/2019/06/dark-souls-games-world-connections.html
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