Dark Souls (6) - Too Many Heads
Why'd it have to be Hydras?
Rules of the Perfect Run:
1. No damage can be taken from enemies (includes fire/magic chip damage). Damage taken from status effects is also not allowed.
2. Fall Damage/Lava Damage is allowed (for exploration purposes) though no Estus (or any other healing item/spell) is allowed.
3. No power-leveling (can only level with what I get in the run itself).
4. Item farming is allowed off-screen in areas I've cleared (mostly used to get specific weapons or to stock up on supplies like titanite/arrows).
5. No summoning allowed (either player or npc).
Not too much in the way of enemies for this one, but I did pick up some near gear since the last video. Thus, what better way to test them then to take on a myriad of mini-bosses?
Finishing up the main section of the Darkroot area next time. Enjoy the video!
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