Dark Souls Doesn't NEED An Easy Mode (But Could It Have One?)
Gaslight, Gatekeep, Dark Souls
Ratatoskr Vid (watch this first!): https://youtu.be/pKyKGuGU4bw
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Timestamps:
Intro - 0:00
Arguments - 4:42
"People don’t Know What They Want" - 8:25
"Developer Intent" - 16:35
"Changes are Detrimental" - 29:04
Conclusion - 35:52
Outro & Patreon - 41:43
Sources:
Dark Souls interview – hard master:
https://metro.co.uk/2012/08/29/dark-souls-interview-hard-master-556118/
Elden Ring Will Be Easier, Dev Says, But No Difficulty Options:
https://kotaku.com/elden-ring-will-be-easier-dev-says-but-no-difficulty-1847123843
Here's Why Dark Souls, Bloodborne, And Sekiro Don't Have Difficulty Options:
https://www.gamespot.com/articles/heres-why-dark-souls-bloodborne-and-sekiro-dont-ha/1100-6459827/
Dark Souls' grand vision:
https://web.archive.org/web/20120204210941/http://www.edge-online.com/features/dark-matters-0?page=2
Sid Meier's Psychology of Game Design:
https://www.youtube.com/watch?v=MtzCLd93SyU
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