Dark Souls RE - SL1 All Content No Hit Run (No Pyro)
REGOLE:
- Non venire colpiti
- E' obbligatorio iniziare con la classe Piromante (livello 1) e non salire mai di livello
- Fare tutti i boss del gioco (DLC compreso)
- No parate con lo scudo (parry consentiti), magia, glitch
- Danno ambientale come cadute o veleno è consentito
- Le trappole attivate dal giocatore come quelle di Sens Fortress sono considerate hit
- Evitare il primo incontro con Seath è proibito (altrimenti si salterebbe la sequenza della prigione)
- In generale una hit è un danno o uno stun da parte di un nemico\trappola
RULES:
- No hits
- Must start as Pyromancer (soul level 1) and never leveling up
- Defeat every boss in the game (DLC included)
- No shield blocking (parrying is allowed), magic, glitches
- Environmental damage such as fall damage or poison are allowed
- Player triggered traps such as the ones at Sens Fortress are hits
- Skipping the 1st Seath encounter is prohibited (otherwise you would be breaking the jail escape sequence)
- Hits are generally classified as a stagger and or damage from an enemy or hostile contraption
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