Data Persistence in Unity Tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=eGRuZ4Q5MGg



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In this video, I'll be covering one method that I use to create persistent data that can transfer between scenes using Singletons. This is only a minimal overview over implementing them however if you'd like further reading on this method, please consider checking out the article below.

Singletons in Unity (done right) - https://gamedevbeginner.com/singletons-in-unity-the-right-way/

UI Assets used - https://assetstore.unity.com/packages/2d/gui/icons/2d-casual-ui-hd-82080

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Game Dev, Game Development, Unity, Unity3D, Blender, Aseprite, Pixel Art, C#, Singleton, Singletons, Data Persistence, Global Variables, Global, Variables, Scenes, Data, Game Objects, health, Inventory, gold, tutorial







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