Day of the Viper (DOS) [13] Building 3 Floor 4
Game's getting nasty. There's a De-plotter Trap waiting for you just outside the door from the floor 3 turbolift entrance, so I reloaded and went off to floor 4 instead. And even then, I have to make detours to avoid more of them, as well as another load as I step blindly into another. This did lead to the discovery that item positions (for at least some, if not all of them) are randomized as the combination number I got initially after stepping out of the turbolift room in floor 4 isn't there anymore.
I accidentally closed DOSBox at some point so I had to stop and clip my initial recording at 18:23 and continue on from there, hence the sudden change in the amount of map revealed as well as the photon emitter being on suddenly. I finally find a Yellow Deflector Shield here as well as the Deplotter Neutralizer, so we're off to Floor 3 next. Also, hey, finally, dark zones, a reason to lug the photon emitter around!
Deeper in 2nd SRW OG we go. The themes used for this run were as follows:
1. Duologue
2. Duet
3. Destine
4. Deliverer
5. Devastator
6. Despair
7. フリッケライ・ガイスト
8. Burning Red
9. Dancing Blue
10. The Watchdog of Hell
11. Let's Ignition
Coupled with Desire and Drumfire, that's a lot of D's, which I guess is thematic as I believe all of them are from SRWD. Cute.
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