DCS World - Trying out Multi-Threading (Part 1) Su-33 & Kamov 50 III
This stream serves as a showcase I guess for the new DCS: World multi-threading which is in beta.
I have a GPU bottleneck but this shouldn't affect graphics rendering performance, rather the processing speed. DCS 2.8 does not run at 60fps even off-stream unfortunately, maybe MT will help a bit and for reference, I get like 15-25 fps.
I also reduced the number of airplanes in the mission I use that spawn on startup, using the SWARP script, it should improve performance but I doubt it honestly.
Final thoughts (after stream): It significantly improves the frame rate. I can finally play the Kamov III module with a decent frame rate. Not to mention, the stream also consumes resources, it is quite impressive and a great improvement to the engine.
0:00 Su-33
30:55 Kamov 50 III Startup
34:41 Kamov 50 III
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