DDO Bank Mule Build - Warlock

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Bank Mule - Based on many builds found via the Googles
For a Sorcerer build, check out EllisDee's post here: https://forums.ddo.com/forums/showthread.php/484385-Bank-Mule

Morninglord - 13 warlock / 1 cleric / 1 barbarian - Fiend Pact
STR 08 (extra build points here for more carrying capactity)
DEX 10
CON 14
INT 12
WIS 08
CHA 18 (all levelups here)

Cleric at level 1, Warlock at levels 2-13, Barbarian at level 15

FEATS
1: Empower
3: Maximize
6: Quicken
9: Eschew Materials (put this on the hotbar and turn it on full time).
12: Toughness
15: Force of Personality

SKILLS: Concentration, Spellcraft, UMD

SPELLS
1: Jump, Nightshield (autogranted: Command, Featherfall)
2: Blur, Invisibility (autogranted: Rage, Web)
3: Dimension Door, Displacement (autogranted: Crushing Despair, Fire Shield)
4: Evard's Black Tentacles
5: Finger of Death

Max/Empower/Quicken on Consume, Stricken and Eldritch Wave. Activate Eschew Materials from the hotbar. Dump heavy armor, shield and other items you can't use into the bank. If you have it, get some cash a, combustion/fire lore item and a radiance/radiance lore item from the bank. I farmed L15 Flaming Forum Post during the 17th Anniversary and looted a Radiance of Radiance Lore item. After I complete the run on a mule, I put all their plat, the armor and caster sticks into the shared bank, destroy the banked items they will no longer need.

QUESTS (in the order I run them, you might find a better path)
Feast or Famine, Trial by Fire, Foundation of Discord, A Cry for Help

Take the Wayfinder in Gianthold to Marketplace, go to Lordsmarch Plaza

Diplomatic Impunity

Head to Harbor, take wayfinder to Ataraxia

Sykro's Jewel, Reclamation (take wayfinder to House K docks
Gateway to Khyber/Jungle of Khyber, The Claw of Vulkoor, Fathom the Depths, Ruined Halls, The Lair of Summoning, The Forgotten Caverns, The Chamber of Insanity.

Run to Marketplace

Archer Point Defense, Dirty Laundry, Missing In Action, The Sunken Sewer

Run to Harbor

The Kobold's New Ringleader, Garrison's Missing Pack, Durk's Got a Secret, Haverdasher, Irestone Inlet, Waterworks.

Go to Korthos

The Cannith Crystal, Heyton's Rest, The Storehouse's Secret, The Collaborator, Stopping the Sahuagin, Redemption

Go to House P

Tear of Dakaan







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