Dead or Alive 4 Introductory Gameplay Xbox 360
Dead or Alive 4 (Japanese: デッドオアアライブ4, Hepburn: Deddo Oa Araibu Fō, abbreviated as DOA4) is a fighting game in the Dead or Alive series, developed by Team Ninja and published by Tecmo for the Xbox 360 in 2005. The game's story mode introduces the player to new characters and opponents via combat which can then be played in the game's other modes. DOA4 was generally well received, with an average score of 85/100 on Metacritic.
Dead or Alive 4 features 22 playable characters, and multi-tiered and interactive fighting arenas. There are six modes in the game:
Story Mode, which offers the player to play with the character and learn their backstory;
Time Attack, where the player must defeat a set amount of opponents in the shortest possible time;
Survival mode, where the player must defeat as many opponents as possible;
Team Battle, featuring teams of characters fighting each other, with a total of eight characters on each side;
Free Play, mode of standard one-on-one or two-on-two battles;
DOA Online, available via the Xbox Live and similar to the Versus mode, where players could interact in a similar fashion to an arcade setting fighting opponents at win/loss intervals.
DOA4 has a number of updates in reference to previous titles. Characters' move lists have been vastly updated and four new characters have been added to the fighting roster, with returns from a couple of past characters as well. The counter system has been tightened, making the window for counters shorter and more difficult to execute, and the amount of damage that counters inflict has been changed. However, like Dead or Alive 3, the game features a relatively low number of costumes and several characters now had to be unlocked by the player including Helena
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