Dead or Alive 6: AYANE ADVANCED GUIDE Tutorial w/Force of Nature
HOW TO PLAY AYANE IN DEAD OR ALIVE 6! The NEXT step in the ULTIMATE Ayane guide is HERE!
This is a follow-up DOA6 guide to help people out if they're interested in Ayane and would like an idea on how to approach learning her. This guide is mainly for letting you go a bit further than the novice guide, but not quite expert level with the character. Feel free to message me if you have any questions pertaining to anything. Cheers!
Join TopTierFighters here: https://www.patreon.com/toptiertips/overview
Here's the TopTierTips Ayane novice guide: https://www.youtube.com/watch?v=vCHziigdsE0&list=PLV4Z7LoRwodCADdouGiwSnK9XNUS1LleT&index=2&t=6s
*Note that the video will output in 4K60fps when fully processed. I don't produce videos in 360p any more haha
0:00 Introduction
2:11 CLOSE RANGE Focus (Poking & Mix-Ups)
3:34 - 2P & 5P Uses/Application
9:14 - 6K Application
10:56 - 5KK Application
13:05 - 6P Uses/Application
15:16 - BT6K Introduction
17:03 - More 6P & 5P Application
20:31 - Hi-Crushing Lows & 4P
23:04 MID RANGE Focus (Poking, Interception & Whiff Punishment)
23:17 - 5K Uses/Application
24:07 - BT4H+K Application
25:16 - 3H+K Uses/Application
27:09 - More 5K Application: Ayane's Rolling Stance
28:57 - Risky Spacing Tools (Use At Your Own RISK!)
32:11 - Even More 5P Application (I.e. "Safer" Poking Tools)
34:03 - "Semi-Safe" Poking tools: 3P~ & 3K~ Uses/Application
37:55 LONG RANGE Focus (Keepout & Baiting)
39:30 - Ayane's Twirl Stance Application, I.e. Spinning
46:33 - The "Ayane" Dash (Founded by XDest)
47:11 - 1P+K6 Uses/Application
47:42 - More 6P & 9P Application
51:48 Okizeme
54:33 Throw Game
1:00:04 Hold Game
1:05:00 Wall Game
1:09:50 Outroduction
*Note that Ayane's a very advanced character that will require quite a bit of commitment to utilise competently.
*Shoutouts to HajinShinobi, BackturnedLegend and Shimazu for either tips or ideas within this guide.
*Additional Notes
- Ayane is a "Lightweight" character
- You can use 236K after a 64T throw for some hefty close hit damage. Great if the opponent will have their back to a wall. (64T, 236K, W!, PP6PK does devastating damage on walls)
- After a rope bounce, go behind the opponent for a guaranteed 6P+K, 6P3P Limbo Stun combo
- 6PP tracks and launches fairly well on CH
- 33P~ is a solid low poke from front-facing and mid-range
- 236K is both a good low crush & whiff punisher
*Combos Featured in the Guide:
#1) S, 214K, 4P+K, BT6P, PKK, dash-in, 236K, DZ!, 214K, 4P+K, H, PKK, 6S
#2) 46H, 5P (whiff), BT6P, 66KK4, BTH+K, dash-in, 236K
#3) 64T, 6P3P, BT6P, PKK, 6SH, 3K, Small W!, Sidewalk-Right, 6P+K, 6P3P, BT6P, PKK, dash-in, 236K
#4) 6K, PK, BT3P, BTH+KK, 236H+K, BT7K
#5) KK, 4P+K, BTH+KK, 236H+K, BT7K
#6) HCH 5P, BT3P, BT6P, PKK, dash-in, 236K
#7) 1H+K, GB!, BT6P, W!, SSSSH, 4P+K, H, PKK, 236K
#8) 3H+K, 66, BTH+K, dash-in, 236K, DZ!, Sidewalk-Right, 4P+K, BT6P, PKK, Sidewalk-Right, 6S
#9) S, 214K, 3H+K, BTH+KK, 6SH, 4P+K, BT6P, PKK, 236K, 1P, BT2K
#10) 3H+K, 66, BTH+KK, dash-in, 236K, DZ!, 8P, BTH+KK, dash-in, 236K, dash-in, 8P, BT8KH, 6P3P, BT6P, PKK, Sidewalk-Right, 6SH, 4P+K, BT6P, PKK, Sidewalk-Right, 236K, DZ!, 214K, 4P+K, BT6P, PKK, 236K
#11) 64T, 6P3P, BT6P, PKK, dash-in, 236K
#12) 64T, 6P3P, BTH+KK, 236H+K, 7K
#13) 64T, 6P3P, BTH+KK, dash-in, 6S
#14) 46H, P (whiff), BT6P, 66KK4, BTH+KK, dash-in, 236K
#15) 46H, micro-dash, 4P+K, BT6P, PKK, dash-in, 236K
#16) 46H, micro-dash, 4P+K, H, PKK, 236K
#17) 46H, Ceiling Splat!, 214K, 4P+K, BT6P, PKK, 3H+K, DZ!, 66, BTH+KK, 6SH, 4P+K, BT6P, PKK, dash-in, 236K
#18) 66K, 214K, 4P+K, BT6P, PKK, FB!, Sidewalk-Right, 236K, DZ!, Sidewalk-Right, 4P+K, BT6P, PKK, FB!, Sidewalk-Left, 6S, CA!, 4P+K, H, PKK, FB!, 236K
For Directional Notation:
7 8 9
4 5 6
1 2 3
Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.
Legend:
CH = Counter-Hit
BT = Backturned Stance
W! = Wall Splat
DZ! = Dangerzone Splat
SDS! = Sit Down Stun
FB! = Floor Bounce
CA! = Citizen Assist
For Input commands:
P = Punch
K = Kick
H = Hold/Guard Button
T = Throw Button
S = Special Button
P+K = Strong punch
H+K = Strong Kick
H+P = Alternate Way to Input "Throw"
H+P+K = Alternate Way to Input "S"
Check out the TopTierTips Guide Series: https://www.youtube.com/watch?v=oFIZOxrRW44&list=PLV4Z7LoRwodBYCiMNOVwLGY75qkNNlNTv&index=2&t=1s
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Look out for further DOA6 guides in the future!
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