Dead or Alive 6: HELENA GUIDE Tutorial

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This is a small DOA6 guide to help people out if they're interested in Helena and would like an idea on how to approach learning her. This guide is mainly for letting you get your "feet wet" with the character. Feel free to message me if you have any questions pertaining to anything. Cheers!

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0:00 Introduction
1:23 Close Range Focus
10:43 Some Launchers
14:49 Mid-Long Range Focus
17:55 Throw Game
22:17 Hold Game
23:00 Wall Game
24:03 Outroduction

*Note that Helena's a very advanced character that requires a lot of commitment to utilize competently

*Additional Notes
- Helena is a "Middleweight" character, the heaviest in her class
- 214PP or 214PPP are nice during stun, or as a delayable/free cancel string on block (214PP is -7-BT'ed & 214PPP is -4-BKO)
- A lot of moves that leave Helena BT'ed at double-digit negative frames can be strike punished easily
- Helena's Fatal Rush can still be activated while in Bokuho (BKO) stance

*Combos Featured in the Guide:
#1) 2P+K, BKO~22P4P, BKO~K, 7K, BT4PP, BT4PK, H, 6S
#2) CH 6K, 4PPKK
#3) CH 7K, BT4PP, BT4PK, Close Hit! BKO~6P+K
#4) 9K, 9PKP
#5) BT P+K, 9PKP
#6) CH 2KK, 6SH (Break Blow Cancel), 8K, BKO~4PK, 6PPP
#7) BT~T, 6PPP
#8) 214T, 6PPP, 66KP
#9) BKO~T, SSSS (Full Break Gauge), DZ!, 8K, BKO~4PKP
#10) BKO~T, P, 66KP(P)
#11) Walled 6T, DZ!, 236P, DZ!!, 6S
#12) BT~T, 6PP4, BT~T, Rinse & Repeat as Necessary!
#13) 214T, 6PP, 2P+K, BKO~T, P, 66KP(P)
#14) 6H~Against Jumping Mid K, 4PPK, 8PP2P
#15) 66P, W!, 9PKP
#16) 7K, BT4PK, Close Hit! BKO~6P+K
#17) 7K, BT4PK, H, 6S

For Directional Notation:

7 8 9

4 5 6

1 2 3

Each number represents the corresponding direction. 1 for "Down-Back", 9 for "Up-Forward", 5 for "Neutral" or no input, etc. Quarter-Circle Back = 214, Quarter-Circle Forward = 236, Half-Circle Back = 63214, Half-Circle Forward = 41236, etc.

Legend:
CH = Counter-Hit
BT = Backturned Stance
W! = Wall Splat
DZ! = Dangerzone Splat

For Input commands:

P = Punch
K = Kick
H = Hold/Guard Button
T = Throw Button
S = Special Button
P+K = Strong punch
H+K = Strong Kick
H+P = Alternate Way to Input "Throw"
H+P+K = Alternate Way to Input "S"

Check out the TopTierTips Guide Series: https://www.youtube.com/watch?v=oFIZOxrRW44&list=PLV4Z7LoRwodBYCiMNOVwLGY75qkNNlNTv&index=2&t=1s

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Look out for further DOA6 guides in the future!

#HelenaGuideDOA6







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