Dead or Alive 6 - Ray Tracing & Screen Space Reflection (Reshade) Test
Screen Space Ray Tracing & Screen Space Reflection Test for Dead or Alive 6 PC (1.08), using Reshade mod.
The video also showcases some example shots using basic shaders along with RT and SSR shaders..
Recommended to test the shaders yourself with desire setting to achieve best results; RT and SSR shaders are great to use. This video only demonstrates how the shaders work in the game. Not recommended to make everything as reflective as polished mirror and darker environment with high ambient occlusion.
0:00 - Screen space reflection test
5:40 - Ray tracing test
10:37 - Ray tracing screenshot comparison test
11:22 - SSR+RT and Reshade Shaders comparison shots
11:52 - Non comparison Reshade Shaders shots
ReShade (ver. 4.0.2.490): https://reshade.me/
Ray tracing & Screen space reflection shader by Pascal Gilcher: https://www.patreon.com/mcflypg
3DMigoto for DOA6 (used to load Reshade and other mods): http://helixmod.blogspot.com/2019/03/dead-or-alive-6.html
21:9 Mod (A tutorial of how to edit the EXE yourself to display the game on your ultrawide monitor): WSGF Forum "dead or alive 6 21:9 fix request" thread.
Music (in order): DOA6 Soundtracks (With the Goddess, Abandoned and Cold Punishment)
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