Dead Space 2 Hard Core Walkthrough Chapter 7

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Dead Space 2
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Walkthrough
Duration: 46:11
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Chapter 7 notes.

I highly recommend using the detonator for the tripod elevator. 2 DMG nodes is recommended, which will take 8-9 nodes unless one skips a REL/CAP node.

Yeah, 9:40 pissed me off, lol.

15:40 I like to stand as far away from the window as possible so when the leapers set off the mines: 1. You have plenty of time to make the shot 2. Having plenty of time to make the shot means more enemies get sucked out.

Stasis + Melee/curb stomp = instant rage relief. I love it.

Bob the slasher returns.

32:25 The contact beam schematic is a must!

For the flying part, the dodges are right, left, left, right, right.

42:20 I strongly recommend not fighting in here at all, just run until Ellie opens the door.







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