Dead Space 2 Walkthrough - Chapter 1: Part 4
9. POWER NODE: There's also a Power Node on the desk on the right.
10. AUDIO LOG: Now go in the opposite direction from the objective indicator, to a door marked "Conduit Room." Open it and you'll find an Audio Log on the floor inside.
11. POWER NODE: There's also a Power Node in here.
12. Now you can backtrack and go where the Objective Marker leads you. It'll lead you around a corner into a room with a sign beside it warning of oxygen being in use and against open flames. Open the next door and you'll see fire — then the window will blow out. As soon as you get some control, shoot the red triangle above the window to close an emergency hatch and seal the breach.
13. Move through the next door and you'll enter a room with a Save Point and a Store. There's also a dead necromorph body on the ground — or is it? Shoot the thing and it'll pop up and demonstrate that it's very much alive. Finish it and loot it.
14. POWER NODE: See that blue wall panel right in front of you, near where the necromorph body was? Go to the wall and open it to find another node.
15. Hit the Store next. Spend a little money and buy Isaac's Engineering RIG , which gives you the benefit of a little bit of armor against attacks.
16. ACHIEVEMENT: The "Patient on the Loose" Achievement is yours when you change suits for the first time.
17. When you're ready, head through the door. You'll enter a vacuum area, where you'll be dependent on Isaac's suit's oxygen supply. It's plenty, so don't worry.
18. POWER NODE: This is an easy one to miss. Face the hole that looks out into space and look for a glowing spot. Hit it with Kinesis and you'll retrieve a Power Node. It's slightly to the right.
19. Continue through the vacuum area and you'll reach an open hangar bay. To your left is a Stasis charger — fill up, then make your way to the vehicle to the right.
20. Approaching the escape vehicle triggers a boss fight with a big monster that will pursue you relentlessly around the hangar. If you hang still, it'll jump at you, and those columns throughout the room make good fodder for it to crash through and fling at you.
21. You don't have to worry about this fight too much, provided you keep moving and keep your strength up. There are loot crates scattered all over the place that you can use to find health and additional ammo, provided you can move fast enough. Keep circling the room until you're ready to make your move.
22. Watch for the boss' lunge move, and when you see it coming, quickly cut to the left or right while running to avoid it. If he hits you, you'll be knocked down and take considerable damage, so try to avoid getting pounded too much by its attacks.
23. When you're finally ready to put the hurt on the boss, spin around and hit it with Stasis — fast. This will freeze it temporarily, allowing you to target the yellow patches on its "arms" (right around where elbows would be). These are the weak points, and you'll need to hammer them hard to kill this guy.
24. It's tough to hit those spots at all when the boss is in regular motion or even unfrozen. You'll get two or three shots before you need to run again as Stasis wears off. Hit the boss a few times, as many as you can manage, then make a wide circle and hit the Stasis recharger.
25. That's all there is to it. Repeat the process until you hack off both the boss' big limbs. That'll put it down permanently, and you can pick some loot off its body.
26. Afterward, clear out the crates and head through the door the Objective Marker guides you into. You'll descend through a hallway and clear a machining room that's got some money scattered through it. At the far end of that is hatch you can open to let you climb through an access port. Reach the other side, and it's the end of the chapter.
27. AUDIO LOG: Snag that Audio Log right where you exit the hatch before you do anything else.
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