Deadeye Point 1.0 Build Guild Wars 2 (GW2) PvP with Thief
Gameplay of GW2
An okay build. The idea of this build was controlling points can having more offensive them the Daredevil version. This build allows you to have the good seize AOE abilities trigger. This could be used for protecting a point you own, trying to capture a point, fights on point, or anything related to points. The skills allowed you to become invisible to place the traps without being seen, the two traps had unique effects such as conditions, and projectile and barrier that could not be passed through, the elite skill allows you to turn foes to stone for a sec. The Cantrip allows you to apply conditions to your target, knock them down, and immobilize them. The weapons grabbed were great they were able to deal great damage and conditions within a quick amount of time. The daggers were up close and personal, and the pistols allowed you to stay back till your traps were ready to place. The traits that helped this build were increased poison, bleeding, condition damage, condition duration, damage increases, precision increase, and some quickness when marking a target.
0:00 Intro/Build overview
6:55 Queuing for Game 1, talking about random stuff, and build notes
10:15 Game 1
18:19 Thoughts after game 1, build notes, queuing for game 2, and talking about random stuff
23:54 Game 2
32:19 Overall thoughts of build including strengths and weaknesses
Want to show you guys different builds with the Thief.
Able to in the Cantrips and Deadeye in Path of Fire
Mouse and Keyboard
Working on getting rewards for season 26
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