Declutter Your Godot 4 Project: Singletons/Autoloads All Over The Place...
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🖋 *SYNOPSIS*
This video introduces the new GDScript static variables as a better way to store shared data compared to autoloads/singletons which have their use but can quickly pollute your code's global space.
🖈 *GDQUEST DEMO FILES* : https://github.com/gdquest-demos/godot-4-how-tos/tree/main/godot/static_variables
#gamedev #gamengine #gdscript
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