NEW: Using + Grouping Export Annotations in #godot4!

Channel:
Subscribers:
299,000
Published on ● Video Link: https://www.youtube.com/watch?v=UWqDETDjn_k



Duration: 6:57
12,740 views
876


๐Ÿ—จ *GDQuest Discord Community* : https://discord.gg/87NNb3Z

โ–ถ๏ธŽ *GODOT 4 COURSES* : https://school.gdquest.com/godot-4-early-access
Early Access Starting Jan 30

๐ŸŽ“ *FREE APP "Learn GDScript From Zero"* : https://www.gdquest.com

๐ŸŽฎ *Free Interactive Tour* - The Godot Editor - https://www.gdquest.com/tutorial/godot/learning-paths/godot-tours-101/

------------------------------------------
๐Ÿ–‹ SYNOPSIS
While creating a game game, it's often easier to tweak values in the editor or while the game is running without having to search for them in your source code. Thatโ€™s what export annotations are for. We use them any time we want to tweak values in the inspector. In Godot 4, you can now also create custom groups for them.

#gamedev #gameengine
-------------------------------------------

*CC-BY 4.0 LICENSE*
Terms: https://creativecommons.org/licenses/by/4.0/
Attribute To: "CC-By 4.0 - GDQuest and contributors - https://www.gdquest.com/"







Tags:
tutorial
game engine
GDScript
Godot
games
beginner
Godot 4
beginner tutorial
code
animation