Deductive Design With Surradia: An Art Retrospective Interview | Perceptive Podcast #gamedev
For this Perceptive Podcast, I spoke with Gwen Katz from Nightwell Games discussing the deductive adventure game Surradia: An Art Retrospective. We talked about wanting to design a deductive reasoning adventure game and what that means in terms of puzzle, pacing, and storytelling.
https://www.nightwellgames.com
https://store.steampowered.com/app/27...
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